Björn Þór Vilhjálmsson og Nökkvi Jarl Bjarnason: Narrative or Structure? Computer Games, Game Culture and the Growing Pains of an Emerging Field
The article examines how an early theoretical rift within game studies has left an indelible mark on the field, both in terms of scholarly focus and the development of an epistemological frame of inquiry. The debate/rift that is being referenced revolved around the question of whether narrative was an essential and integral part of the medium of computer games or secondary and relatively inconsequential. The debate holds more significance for the development of the field than one might at first assume. Indeed, although formally laid to rest years ago, the authors argue that remnants of what was known as the ludologist perspective are still referenced today in order to maintain what they see as an unsustainable divide between narrative and the deep regulatory structure of games.
Keywords: Computer games, game studies, narratology, media studies, genre studies